It Is Common Knowledge That The Mouse Is Convenient For Interacting With Various

  • It is common knowledge that the mouse is convenient for interacting with various parts of an application that uses a graphical user interface. Argue for or against this statement: A developer should always design an application with a GUI whose interactions support the use of a mouse. Provide a rationale and one (1) example of such application to support your response.
  • Imagine that you are using Java to design a user interface. Suggest one (1) strategy that you would use to determine the combination of JPanels and LayoutManagers that would give you the desired layout. Provide a rationale to support your response.

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